#pragma once
#include "DXAMLCommon.h"
#include "IObject.h"
#include "IPALAcceleratedRender.h"
#include "IPALRenderWalkTarget.h"

class IPALAcceleratedRenderTarget :
	public IObject,
	public IPALAcceleratedRender,
	public IPALRenderWalkTarget
{

};